In this choice based game, the players are in control of how the story unravels, different choices push the story in certain directions and down different paths.
The bad ending unfolds when players opt for callous or self-centered decisions, leading our hero down the treacherous path of corruption. Ultimately, Doorah becomes entwined with the very evil she sought to oppose.
The game kicks off with our hero in a rather antagonistic light: She’s spoiled, selfish, and a bit obnoxious. However, as the story unfolds, opting for selfless and kind choices could pave the way for her redemption.
Before diving into any artwork, my creative process begins with pen and paper. Here are a few initial doodles that laid the foundation before I settled on the idea of creating a mirror-like image depicting good versus bad.